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Disconnecting foot symbol

Explorer ,
May 12, 2024 May 12, 2024

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Hi

 

I am animating a character that has symbols for a leg and a foot. The foot symbol is in the correct spot for 2 keyframes when I tween the keyframes, the foot is not where I want it to be.

 

What's the best way to work around/avoid this issue?

 

If it makes a difference I am using the EDAPT plugin.

 

Here is a video showing the issue. The foot should be connected to the leg. https://youtu.be/fqhre77nxWQ?si=iBqlqs2v4NZ2hwhR 

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Community Expert ,
May 12, 2024 May 12, 2024

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try with the foot being a child of the leg.

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Explorer ,
May 13, 2024 May 13, 2024

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By using layer parenting?

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Community Expert ,
May 13, 2024 May 13, 2024

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no.

 

are you trying to connect the foot to the leg using the bone tool?

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New Here ,
May 14, 2024 May 14, 2024

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Try disconnecting the foot. Your anchor point might not be the same which is why you get this

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Guru ,
May 12, 2024 May 12, 2024

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https://flash-powertools.com/classic-tweens-and-arcs/

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation

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