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Dropping Frame Rate

Contributor ,
May 11, 2017 May 11, 2017

Hi everyone, i have a test Project, its the very first Project i am doing in Animate or Flash and i have issues with dropping Frame Rates and therefor a few questions:

my project contains three movie clip symbols, each with 100 Frames of flv Video Clips, and buttons to switch the Opacity from one clip to another, for instance, when i click btn1, clip 1 fades to 100% Opacity while clip 2 and clip 3 fade to 0% Opacity. In other words: there is, most of the time, only one clip visible at once, sometimes two, when visibility fades from one clip to the next.

When i test my SWF with cmd+ENTER, i am experiencing serious lag. I am aware, that Animate is built to work with vectors and that playing multiple layers of video with alpha needs processing power, but i would like to get this to work nonetheless...

Question 1: is there a way, when testing my project with cmd+enter, to monitor the actual frame rate, my swf is running with? I didn't find it...

Question 2: has anyone general suggestions on what i can do to increase performance and stabilise frame rate? Especially when working with bitmap movie clips? I tried, decreasing Project Resolution, decreasing flv clip resolution even more and blowing it up to Project resolution, decreasing project frame rate, setting clip.visibility == false, when a clip is at 0% opacity... Some of these improved things a little bit, but i am not happy...

Qestion 3: when i first hit cmd+enter, the frame rate is nearly ok, but the longer the swf plays, the worse it gets. I don't understand why, because the same 100 frames are just looping over and over again...has anyone experienced this before?

Thanks in advance and kind regards,

PS: Frame Rate 25 FPS, Project resolution: 2048x1536 (Native iPad Air 2), Animate CC 2017.2, OSX 10.10.5

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correct answers 1 Correct answer

LEGEND , May 12, 2017 May 12, 2017

I think it may be because you only clear the listeners if alpha reaches 1. If you clicked sooner there would be multiple listeners going on.

You could look into using tweens:

Tween - Adobe ActionScript® 3 (AS3 Flash) API Reference

with those you wouldn't need an enterframe script.

BTW, you don't seem to ever set initializer to true, which may contribute to getting too many listeners.

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Contributor ,
May 13, 2017 May 13, 2017

hey colin, in AME CS6 i can only find a setting for bitrate, not data rate. do you mean that? just exported a clip with 732 kb/s Bit rate...

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LEGEND ,
May 13, 2017 May 13, 2017

I will think about whether bitrate is more correct than datarate, but I'm sure you did the right setting. 700kbps is a good setting to try.

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