I undersatnd and agree with that and I've tried coding to
detect that event, but I haven't had any luck there either. Maybe
I'm attaching the listener to the wrong object? (which would be..?)
Or I'm not constructing the object/listener correctly? Or
instantiating the object class?
I've tried using various sample codes for fullscreen toggling
that I've found on the adobe site, but haven't had any success with
those, either. One tries to attach a listener to a MouseEvent
associated with the stage and/or fullscreen rect- but that doesn't
work and doesn't seem to me to make sense since it's the ESC key
that toggles out of Full.
Anyway, the whole reason I'm trying to detect this event (BTW
if the keyboard is fully disengaged, how is the ESC press detected
by the FullScreen status?), is because I first want the clip to
display in a scaled state inside my player "screen" and then, if
the user chooses to watch at FullScreen and then return, I want the
return to be to the scaled version "inside" my player "screen"
rather than to its own size, which is what the "Normal" screen
returns it to now, apparently by default.
There just has to be some way to get between that event and
that default behavior. right?