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Export Images At Lower Resolution When Using Scale Content

New Here ,
Aug 07, 2018 Aug 07, 2018

I have an Animate (HTML5) project built at 1280x720 and would like to alternatively publish it at half that resolution (i.e. 640x360) for lower res devices.

I know that this is possible using Animate's Scale Content feature, in the Advanced Settings panel (as seen below.)

I can get the lower res version to publish without issue, however I see that all of my images are still exported to the images folder at their original (720p) resolution and are simply just being scaled down using code in Animate.

While this displays fine, it means that my images are much larger (in resolution and thus file size) than they really need to be given the new reduced resolution I am publishing at.

Is there any way to remedy this?

Is there a way to have Animate export the images at the new reduced size when you use the Scale Content feature?

Thank you.

Screen Shot 2018-08-07 at 3.04.55 PM.png

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correct answers 1 Correct answer

LEGEND , Aug 08, 2018 Aug 08, 2018

No, Flash/Animate has never had any capacity for resampling imported bitmaps. What you import is what it works with.

A custom JSFL script might be able to pull it off, but it would be hairy and even then the quality wouldn't be great.

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LEGEND ,
Aug 08, 2018 Aug 08, 2018

No, Flash/Animate has never had any capacity for resampling imported bitmaps. What you import is what it works with.

A custom JSFL script might be able to pull it off, but it would be hairy and even then the quality wouldn't be great.

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Participant ,
Aug 09, 2018 Aug 09, 2018
LATEST

I have written custom JSFL. DM if you are interested.

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