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JckAdobe
Participant
July 19, 2022
Question

Export Layers to PNGs

  • July 19, 2022
  • 2 replies
  • 1690 views

Hello,

 

Does anyone know a way I can export my layers in Adobe Animate as seperate PNG. For example in Photoshop I can use Layers to Files. A batch export. I need a way to do this.

    2 replies

    Warren Heaton
    Community Expert
    Community Expert
    July 22, 2022

    It's a little bit of a round about approach, but you could publish SWFs, import those into an After Effects project, and then use File > Save Frame As... > Photoshop Layers to get to your Animate artwork over to Photoshop.

     

    Working with Adobe Premiere Pro and After Effects

    https://helpx.adobe.com/animate/using/premiere-pro-effects.html

     

    Scroll down to Importing SWF files into After Effects.

    kglad
    Community Expert
    Community Expert
    July 19, 2022

    1. you can set your publish settings (file>publish settings) to not include hidden layers.

    2. hide all layers.

    3. unhide the layer you want to export

    4. export

     

    repeat 3 and 4 as needed.  

     

    and for automation, you can use a jsfl file to do this.

    JckAdobe
    JckAdobeAuthor
    Participant
    July 20, 2022

    Hello,

     

    I can't seem to get the publish settings to export the layers as full size images of the canvas size. Unless I am doing something wrong. I assume I would need "image assets" but nothing publishes other than an empty folder. I don't want a sprite sheet. I just want the layer as is with the dimension of the canvas.

    Where can I find a JSFL to do this?

    sergiopop75
    Inspiring
    July 21, 2022

    I think @sergiopop75 had a JSFL command for this. Can you help Sergio?


    Mario, thanks for the reference, it makes me feel important, 😂!

    There is a Shane McCartney code:

     

    var doc = fl.getDocumentDOM();
    var lyrs = doc.getTimeline().layers;
    var len = lyrs.length;
    var lyr;
    var originalType;
    var i;
    var saveDir = fl.browseForFolderURL("Choose a folder in which to save your exported SWFs:");

    var layers = new Array();
    var count = 0 ;

    //create folder with the file name//
    var docfoldername = doc.name ;
    var numberOrNot = docfoldername.slice (17,18) ;

    if ( numberOrNot == "0" || numberOrNot == "1" || numberOrNot == "2" || numberOrNot == "3" || numberOrNot == "4" || numberOrNot == "5" || numberOrNot == "6" || numberOrNot == "7" || numberOrNot == "8" || numberOrNot == "9" )
    {
    var exportDest = saveDir+ "/" + docfoldername.slice (0,18)+"_PNG"
    }else{
    var exportDest = saveDir+ "/" + docfoldername.slice (0,17)+"_PNG"
    }
    FLfile.createFolder(exportDest);


    if (saveDir) {
    fl.outputPanel.clear();
    var originalTypes = new Array();


    for (i=0; i < len; i++) {

    lyr = lyrs[i];

    originalTypes[i] = lyr.layerType;

    };


    for (i=0; i < len; i++) {

    lyr = lyrs[i];

    lyr.layerType = "guide";

    };


    for (i=0; i < len; i++) {
    lyr = lyrs[i];

    originalType = originalTypes[i]
    if (originalType == "normal" && lyr.visible == true) {
    lyr.layerType = "normal";

    // padding 0s
    if (count<10){
    var padding = "0"+count
    }else{
    var padding = count
    }

    doc.exportPNG(exportDest +"/" + padding + "_"+lyr.name+".png", true);

    fl.trace("Exported: " + lyr.name+".png");

    lyr.layerType = "guide";

    count += 1;

    }
    };


    for (i=0; i < len; i++) {
    lyr = lyrs[i];

    lyr.layerType = originalTypes[i];
    };
    }

    ____2D vector animator since 2000 &amp; PhD