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Participant
January 17, 2018
Answered

FPS seems to change during playback?

  • January 17, 2018
  • 3 replies
  • 6255 views

My animation is set to 24 FPS, but when I play it back, the FPS in the timeline changes from 24 to 12.05 FPS. I'd like to view my animation in real time... Can anyone provide insight on this?

This topic has been closed for replies.
Correct answer marjantrajkovski

FPS drops when GUI can not properly render complex animation. This is the main disadvantage of canvas.

3 replies

_keyframer
Community Expert
Community Expert
January 18, 2018

Just to help shed more light on this topic, content published from Animate is dynamic. It renders on the fly. The only exception is when you export to a fixed frame format such as video will you see consistent frame rates.

If you want to see your animation play at the desired frame rate while inside Animate, under the View menu there's a way to reduce the aliasing that will help and also try reducing the magnification of the stage to help your system's video card during playback.

Animator and content creator for Animate CC
marjantrajkovskiCorrect answer
Inspiring
January 17, 2018

FPS drops when GUI can not properly render complex animation. This is the main disadvantage of canvas.

Legend
January 17, 2018

That is not a unique disadvantage of canvas. It's an inherent characteristic of literally every real-time rendering system.

Legend
January 17, 2018

What do you mean the FPS is "changing" to 12.05? That's awfully specific. Where are you getting that number?

Regardless, playing the timeline rarely gives realtime results. That's why the Test Movie function exists. Use that.

Participant
April 26, 2023

how do i change it back

 

kglad
Community Expert
Community Expert
April 26, 2023

@EPOK28261547gqf0 

 

how do you change what back to what?