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Hello there, noobie's question:
Sometimes, I have to publish animations for execution on a Harmonic ChannelPort professional graphics system, within a broadcast facility. The entire plant works under 30fps and the equipment is set accordingly, but the graphics themselves must be published set as 60fps animations; otherwise it plays in apparent double speed.
Any clue, theory or case where the same behaviour is noticed?
Thanks in advance.
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i've never heard that. people frequently complain about their animation playing too slowly.
this is first time i can remember someone stating it runs too quickly.
are you publish a canvas file?
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Yes, it is an HTML Canvas graphic. I am tempted to consider this behaviour related to the graphic system itself, but I wondered if there is a general explanation, or similar observations within other ambient.
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i do not know, and have no way of testing.
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Is your animation purely timeline animation, or is there any code in there as well?
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It implies some code, yes, but just for integrating it with the equipament.