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Hi community.
I have a sequence of 100 frames of an animation. Each frame is 500 x 500 pixels. I import my PNG sequence on the timeline and then Select all frames, and generate sprite sheet. in order to get a vertical sprite sheet generated I do the math: 100 x 500: 50000px Height, 500 width, but the limit is 8192, from what animate is allowing to be. Is there a work around this?
generate several and stitch them together in photoshop.
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generate several and stitch them together in photoshop.
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Hi Kglad, thanks for your reply.
I found a great alternative called: GlueIT, one click and it does its job.
I'm a bit disappointed that such a software as Adobe animate limits a sprite sheet. maybe in the next version, it can be implemented that a user can export with no limists.
Kind regards.
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you're welcome. for applicable apps, use https://helpx.adobe.com/ie/x-productkb/global/how-to-user-voice.html
for others, use https://www.adobe.com/products/wishform.html
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Is there a engine that would take a 50000 px spritesheet? Even Unity only takes a maximum 4096 x 4096 px per sheet. Something's not right about this.
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I also donwloaded the free version of Texturepacker but I dont know how to make it vertical one column sprite sheet. But nevertheless GlueIT sprite Sheet generator did it's magic. If only Adobe animate being in the game for so long would have a tool like that, as easy as 1 2 3, and PNG sprite sheet done, No more than literally 1 min job.
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That app makes a single PNG with the specified dimensions yes, but that's not the problem. How do you plan on using a 50000 px height spritesheet on a game engine? What engine? How do you know such dimensions are feasible?
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Sorry I wasn't more specific on my topic, this sprite sheet isn't destined for a game engine. Its for musical unit VST programming. So sprite sheets can be immense sizes, depending on what the Audio programmer requires.
Kind regards.