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I have to do a 1 hour project , as soon as i have to listen at an audio synced with media , i have to turn back to the beginniing of the scene for listening the audio , it's so annoying , i have always to listen all the audio , sorry for bad english i'm french but i hope you understand
If you are doing an animation, use an ActionScript 3 FLA, not HTML5 Canvas. Then you can set the sound synch to Stream, and you will be able to play from anywhere in the timeline.
If in the end you need video, you can export the animation as video. If the animation has to play on a mobile browser, then after doing all of the timing work in ActionScript 3, you can convert the FLA to HTML5 Canvas. The sound will no longer be Stream sync, but hopefully it will keep time correctly.
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If you are doing an animation, use an ActionScript 3 FLA, not HTML5 Canvas. Then you can set the sound synch to Stream, and you will be able to play from anywhere in the timeline.
If in the end you need video, you can export the animation as video. If the animation has to play on a mobile browser, then after doing all of the timing work in ActionScript 3, you can convert the FLA to HTML5 Canvas. The sound will no longer be Stream sync, but hopefully it will keep time correctly.
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Can i change html5 canvas to as3 ? I already began the project
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Yes, you can convert the HTML5 Canvas FLA to ActionScript 3.0 FLA. It will be a copy of the file, so your HTML5 one will still be there if you need it.
The convert option is either on the File menu (File/Convert To/) or on the Commands menu, depending on which version of Animate you are using.
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Don't seeing as3 fla and as3 don't work for playing in the timaline
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Your screenshot shows the ActionScript 3.0 option, but you won't need that, if you use the Convert menu to make the ActionScript 3.0 FLA.
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Thanks for da help , i solved it , thanks colin
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