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Hi
Iam totaly new to Animate so Iam sorry to ask for maybe "basic" things but I watched some tutorial and I still dont know exactly how to do the effect that I would like to make, so if someone could give me some advice I would be very grateful
I have to circles (dotted outlines) and what I need is rotate them very slowly in one direction just for 3 or 4 seconds and slowly stop it and then rotate it again about 3 - 4 seconds in opposite direction and slowly stop and loop this
I was experimenting with the motion tween and rorate settings but problem is I can set only one direction and if I want the circle to move slow the effect have to be 20+ seconds but I only need 3-4. I tried to delete the frames from the 20s effect which sometimes seems to work (the speed remains slow sometimes, sometimes not) and time durations is short but then when I copy and paste the same frames (which Iam not sure if this is the correct way to do it) and reverse them to move it back, the last frame fromt he fist timeline and firt frame from the second timeline has different position of the dottet outline, which Iam not sure hows that possible, but the dots are on different palces which means it wil just make an ugly like "jump / cut" scene in the whole animation
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Hi.
I think it's easer to provide an example than to explain this step by step:
https://drive.google.com/file/d/1L1rLVIod12stwSMm-BsSWRh5zlXtRYBB/view?usp=sharing
But the basic idea is that you can create a classic tween with the desired duration, set the rotation of the tween to clockwise or counter clockwise, nest this animation in a Graphic symbol, and then create three keyframes for this parent symbol in the parent timeline. In the first span (between keyframes 1 and 2) you will set the parent Graphic symbol to play once and in tthe second span (between keyframes 2 and 3) you will set the parent Graphic symbol to play once in reverse.
Please let us know if you have doubts.
Regards,
JC
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Thanks your example work on your graphic, I tried to somehow set it in the same way, but my problem is (well if that's indeed the cause) that my dotted outline is non-uniform dashed pattern (some lines are shorter, some longer and same with the gaps) and when I just set the three keyframes on the main timeline and set the first part to play once and second to play in reverse, the are again not in the same spot so instead of that the circle would seems to stop and turn the opposite way it just totally change its "location" (because suddenly the dots are in way different place) and I'm not sure how to replicate the correct alignment . you can see from the attached screenshot that last frame of the first part and first frame of the second part has the circle in totaly different position
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Ah Ok I got it now, from some reason AA somehow totaly change the number of the first frame in that repeat section when I click on the play in reverse option (like from frame 209 to 540) so I just need to change it back to the right frame and then it works as expected 🙂 Thanks