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So I created a game. The trouble is, my game has 8 end-case scenarion. 7 of those ended with a game over. However, before the ended to the "game over" video, they will play a video (each of those 7 play different video). After each scenarion play their own scenario video, all those 7 scenarios will be ended on the SAME "game over" video. Is there any code so my .fl loop to the game over frame without have to pressing a button?
Note: To help you understands and easy you helps me. Use this scenario
Scenario1-pregameovervideo: Frame 1
Scenario2-pregameovervideo: Frame 2
Scenario3-pregameovervideo: Frame 3
Scenario4-pregameovervideo: Frame 4
Scenario5-pregameovervideo: Frame 5
Scenario6-pregameovervideo: Frame 6
Scenario7-pregameovervideo: Frame 7
(If of those 7 scenarions planned to loop to frame8 after each scenario video finished without any button)
gameover: Frame 8
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You should be able to assign an event listener to detect when the video is COMPLETE and have its event handler function use a gotoAndStop(8) command. How you implement that listener depends on how you implement the video(s).
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