HTML5 Canvas - Accessing variables across main timeline
If I set a function or variable on the first frame of the main timeline I don't appear to be able to access them on later frames.
So for example if on frame 1 I set the following variable:
var rootRef = this;
And the following function
function test()
{
alert ("test");
}
If I try to refer to the variable rootRef on say frame 50, it is undefined
And if I try to call the test function I get the following error:
Uncaught ReferenceError: test is not defined(…)
I would ideally like to include as much code as possible on frame 1 so any advice how to make variables and functions available across the timeline?
