Copy link to clipboard
Copied
i want to if it exits large delay wher i use socket to connect my server?
cause,recently i use my socketclient to send msg to server always has about 60ms delay which my app can not accept.
thanks
Copy link to clipboard
Copied
The forum has translation features and/or someone may speak your native language (assuming English is not your primary) so please post more information on what you need.
It appears you have an app that accepts a socket but either sending or receiving data at 60ms isn't working for you. It's not clear exactly if it's too fast or too slow, or why it's not working. Please elaborate.
Copy link to clipboard
Copied
my flash client seems like it sends data to server slowly.case,my game is a real-time game.i feel "jump" when i test my game.
so i want to know,Does it exits a large delay in flash socket(client side)
Copy link to clipboard
Copied
just ping your server from your pc and show us latency.
Find more inspiration, events, and resources on the new Adobe Community
Explore Now