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Stardate: 71071.8
This (gif) shows how it's meant to be, just randomized with 137 different pictures and with random
time intervals for each cloud and as eternal loop:
Diffiicuties faced so far:
Your mission tool kit
Desired achievemnts:
If we achieve this canvas to work correctly you can seize it for your own projects. Would also be a nice for tutorials.
engage...
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Sorry, it's going to take me a while to filter out all the cutesy roleplaying so I can figure out what the actual problem is you're having.
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Yeah.. pls ignore that scififa while correcting if it's no useful solution integrity provider in order to come to a working solution for all of us (us and who else might download the file in order to seize it for projects)... I also try to focus on correct technical functionality... let's see who get's this canvas to work and shares the result...
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I will say this-- you can't mask Canvas components, because they aren't drawn on the stage. They float above the stage as DOM elements. You're going to have to use Bitmap objects.
And you don't want to be loading new images from URLs, because that means those images won't be preloaded, so there will be a delay before they appear.
In fact your entire approach seems needlessly complicated. Instead of dynamically changing image sources, just put every image in a single movieclip, then change images by setting the frame to display.
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sooooo your asking for "help" in solving this issue and then using it for your own needs.
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to ClayUUID: I assume animate cc in it's native functions can cope with images dynamically loaded into a image component that is subordered to a mask layer and mask the image accordingly I like to hear the opinion of a developer before I give up on this... I think I am correctly stupporn on this, because this is the way the programm would work best. images shall appear randomly... and 5 to 10 seconds interval till next image appears should be enough to load a 296x146px jpg image of 80% quality into an image component...
The problem is that my animate cc (file) is completly out of sync with the code I add
I tried now with single images on stage and turn opacity off at first with:
$("#img1").css("opacity", 0);
and after this failed with:
document.getElementById("img1").setAttribute("style","opacity:0; -moz-opacity:0; filter:alpha(opacity=0)");
but the images on stage were completly visible in both cases.
Maybe it's a conspiracy of the public health angels relations together with the causals. I'll give it some time till the ion storm is over.
to rezun8: I feel treated unfair after collectivizing this project and declaring it to open source. This should make clear that I won't stand in the way if you use it on one of your websites or create an according tutorial. And if you somehow feel "conquered" by my use of the project, because you are sensitive for the projection to be disadvantaged like my animate cc is affected by code <--> effect asynchronicity you should simply conquer back, maybe publish your project or isomer of it here when it's ready. Use your own images if you want, extend it, maybe you are better...
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felixc35586252 wrote
to ClayUUID : I assume animate cc in it's native functions can cope with images dynamically loaded into a image component that is subordered to a mask layer and mask the image accordingly​
I don't understand how you can assume that, since I just told you it's impossible.
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WHAT that's a thanks??
for providing secret data about the end of 2017 when ps cutting and dom rearranging had been added to animate cc and or bitmap masking to html5.x? ^^ And thats not from www.advancedTemporal.guru just probably. And I know nothing from you, expect your username is ClayUUID and only one and you are ACP while I pay for a non working programm, so I think it's wise to ask for a second opinion.
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Felix, maybe its me but I have the damn hardest time following your train of thought, your daft attempt at humor, and the general overall need to use these big long winded ways of asking questions. We routinely answer questions here to help others with this great program, the way you phrased the question and then told us we can use it IF we solved it comes across in a poor manner.
"Desired achievements:
If we achieve this canvas to work correctly you can seize it for your own projects. Would also be a nice for tutorials.
engage..."
Sorry if you feel you've been treated "Unfair" and trust me I'm not feeling "Conquered" by a project your working on (most likely for pay) that you cant get to work and then tell us we can use it only if we solve it as you wont "stand in our way".
Multiple people supplied help that your not listening too. You phrased the ask in a way that came across poorly much like your grammatical jaunt in trying to be witty.
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Thank you for your feedback.
I think that my programm is corrupted and buggy is not so funny or witty, neither to steal an idea without letting the according source point of the idea and effort invested so far benefit from the solution process.
"We just recieved a message from eployee two, that the problem with the responsivity could be solved now. Unfortunatly no image is showing up yet still. Star Trek tm Shareholding stable at 50%. Thank you ladies and gentlemen we are making progresses"
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Please take your meds.
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I'm done