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geoffrey gross
Participant
February 21, 2017
Question

Movie clip symbol does not scale smoothly

  • February 21, 2017
  • 3 replies
  • 640 views

I made a walk cycle as a movie clip symbol. Using that loop, the character walks across/towards the screen and gets larger. But instead of a smooth scale (like in the tutorial), it only increases in size after each loop, creating a really bad jumpy effect. During the walk cycle the size doesn't change. Does anyone know how to work around this? The character's limbs are all movie clip symbols and I didn't use bones. Adding eases to the main timeline has not made any difference.

I'm using Animate CC 2017 with Windows 10 Home, made the animation following Adobe's "How to create a 2D character animation" tutorial.

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3 replies

travisbrainerd
Participating Frequently
February 23, 2017

You could try converting the movie clips into graphics. I'm not sure how you have it set up, but animation contained within movie clips will not play back except in exports. The contents of graphics will be played back however.

just.emma
Inspiring
February 22, 2017

Can you share an example file?

kglad
Community Expert
Community Expert
February 21, 2017

the limb animations should be on the character's timeline.

the character should be on another timeline where he moves across the stage and scales

geoffrey gross
Participant
February 22, 2017

They are. The character animation is its own movie clip symbol. On the main timeline, i have that symbol instance move across the stage and scale.

kglad
Community Expert
Community Expert
February 22, 2017

are you using a motion tween?