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I'm finishing up an animation and I'm getting ready to export the file, but I realized last minute that the character's arms go past the stage canvas on top, meaning it won't export that part of the character animation. I tried adjusting the stage's size so it can fit, but when I make the stage taller in height, it only creates space downards when I want space to be created upwards. Is it possible to do the thing that Adobe Illustrator does and just adjust the canvas size by dragging the size manualley?
If that's not an option, I've been also trying to use the "edit multiple frames" button but it only move one frame instead of the entire animation when I drag it towards the center.
Any help is greatly appreciated!
Hello, if you click on "More settings" you can anchor the scaling to the bottom of the stage.
Hi.
Have you tried changing the anchor to the bottom when scaling the stage?
Also, if you need to edit multiple frames, make sure to select all instances on stage (Ctrl/Cmd + A) after activating the feature.
Regards,
JC
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Hello, if you click on "More settings" you can anchor the scaling to the bottom of the stage.
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Oh my gosh that was fast! And it worked! Thank you so much you!
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Also one more thing to add, the character in the animation will be exported as a png and there's no background in it so don't worry about the readjusted canvas size ruining the background.
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Hi.
Have you tried changing the anchor to the bottom when scaling the stage?
Also, if you need to edit multiple frames, make sure to select all instances on stage (Ctrl/Cmd + A) after activating the feature.
Regards,
JC
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Thank you as well! I'll note the edit mutiple frames feature for the future!