New feature such as bones in mesh deform being automatic distructive for previous mesh deform tweens and this is disaster because I have a lot source files with a lot of animations using mesh deform in classical tweens.
I like this feature very much, this is exactly what we all need, but it don't must be destructive for animation made in previous version, must it?
Thank you for replying to me! I can't now take a real screenshot of my issue with new version of mesh deform just because I had deinstalled new version of Animate and replaced it with 22.0.1/ But I can show how it was visual:
Do you need for investigation the fla file in version 22.0.1 I suppouse? I think you may open using vers. 22.0.2 every file created in vers. 22.0.1 with mesh deform in tween animation ( I have only 3 keyframes in tween). I am afraid I can't send my file just because of corporative interests, sorry for it( Therethough I will try to create the same one apart and send it tomorrow. Thenk very much!
Make sure you install AA 21 separately from AA 22 while you still can and keep it.
Always install new versions separately and keep your old ones to avoid disasters..
I think were is no way to keep both version in Adobe Creative Cloud
You can have as many versions as you like.
Also disable auto-updates.