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LIZZIE
Inspiring
November 18, 2018
Question

Objects are moved to armature layer

  • November 18, 2018
  • 2 replies
  • 1114 views

When I create an armature using the bone tool, all of the objects (drawings imported from Illustrator) I draw the bones over seem to move to the armature layer. As a result, hiding the armature layer hides the objects/drawings that they're attached to.

This also prevents me from editing the different objects' layers individually, as they are all on the same layer.

This does not seem normal to me.

Thank you for your help.

This topic has been closed for replies.

2 replies

Participant
July 2, 2022

im having the same problem, did you ever find a solution? 

 

Participant
November 25, 2023

It sounds like the objects are being parented to the armature layer. This means that they will move with the armature bones, and they will also be hidden when the armature layer is hidden.

Participant
December 2, 2023

Here is how i fix this issue: This would cause the objects to move with the armature and hide when the armature layer is hidden.

To attach your objects to the armature without parenting them, follow these steps:

  1. Select your armature object.
    2. Select the objects you want to attach.
    3. Shift-click the armature object to add it to the selection.
    4. Press Ctrl+P and select "Armature Deform" from the menu.
    5. Check the "Vertex Groups" checkbox.
    6. Click "Assign."

    This will attach your objects to the armature without parenting them, so they will no longer move with the armature and will not hide when the armature layer is hidden. You will also be able to edit the different objects' layers individually.
Participant
September 13, 2021

Hello, same problem happens to me. All the objects and layers are flattened into one armature layer. 

I have the latest version and I already tried quitting the program and re-opening it.