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Organizing my dev process

Community Beginner ,
Mar 11, 2023 Mar 11, 2023

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Hello all, 
I'm more a designer/animator than a programmer, but interactivity is a must on most of my projects, and I'm quite dumb or not developer organized. And I would like to receive some ideas and suggestions. 

 

I'm working in a canvas project with a lot of images, and I would like to test my programming without exporting the same images every time to test some programming changes or new functions,

 

I'm sure there must be better ways to work in the script without having to export the images all the time in order to test the changes in a more agile way, but I don't know which ones. 

 

Any ideas, threads, or suggestions are super appreciated

Thanks!

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Community Expert ,
Mar 11, 2023 Mar 11, 2023

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create a test fla to test your code.

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Community Expert ,
Mar 11, 2023 Mar 11, 2023

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Animate doesn't allows you to test scrips within the application. You need to test in a browser. That means you always need to play the file from the beginning when testing in a browser. 

As kglad said, I'd suggest you test components of the application as separate files. That way, you can test a script in a specific part of your work without the full content.

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