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Personagem anda para onde clico com o mouse

Explorer ,
Aug 04, 2023 Aug 04, 2023

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Olá!

Sou iniciante e entendo pouco de javascript, mas tenho tentado através de tutoriais.

Como eu poderia fazer, em javascript, com que meu personagem ande até o local em que clico?

Já  vi como fazer um objeto parado aparecer onde clico, mas na prática ele apareceu longe do lugar clicado, não sei como corrigir e nem se esse seria o caminho para fazer um personagem andar...

Podem me ajudar?

Obrigada!

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Code , How to

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correct answers 1 Correct answer

Community Expert , Aug 06, 2023 Aug 06, 2023
 
stage.addEventListener("stagemousemove",mouseMoveF.bind(this))
 
var tickFF = tickF.bind(this);
var mouseDownFF = mouseDownF.bind(this);
// speed 
var v = 10;
// movement vector  
var dir = 0;
// mouse click point 
var clickPoint = new createjs.Point();
var angle, nextX, nextY, deltaY, prevPoint;
 
function mouseMoveF(e){
if(!stage.hasEventListener("stagemousedown")){
stage.addEventListener("stagemousedown", mouseDownFF);
}
}
 
function mouseDownF(e) {
stage.removeEventListener("stagemouse
...

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Community Expert ,
Aug 05, 2023 Aug 05, 2023

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here's code to get the mouse position:
 
stage.addEventListener("mousedown", mouseF.bind(this));
var pt =  new createjs.Point();
 
function mouseF(e) {
pt.x = e.stageX/stage.scaleX
pt.y = e.stageY/stage.scaleY;
}

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Explorer ,
Aug 05, 2023 Aug 05, 2023

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Obrigada pelo código. Ainda não consigo entender como usá-lo... sou iniciante. Como ligo isso ao meu personagem?

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Community Expert ,
Aug 05, 2023 Aug 05, 2023

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what's your character instance name?

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Explorer ,
Aug 05, 2023 Aug 05, 2023

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Coloquei como Davi. É um movie clip com walk cycle, mas também não sei se é assim que faz, estou fazendo testes para descobrir.

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Community Expert ,
Aug 05, 2023 Aug 05, 2023

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David is the name in the property's panel?

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Explorer ,
Aug 05, 2023 Aug 05, 2023

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Yes, Davi is the instance name.

 

Jessicorrea_0-1691286708684.png

 

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Community Expert ,
Aug 05, 2023 Aug 05, 2023

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interesting that forum translator used David, when it's Davi.

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Community Expert ,
Aug 06, 2023 Aug 06, 2023

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stage.addEventListener("stagemousemove",mouseMoveF.bind(this))
 
var tickFF = tickF.bind(this);
var mouseDownFF = mouseDownF.bind(this);
// speed 
var v = 10;
// movement vector  
var dir = 0;
// mouse click point 
var clickPoint = new createjs.Point();
var angle, nextX, nextY, deltaY, prevPoint;
 
function mouseMoveF(e){
if(!stage.hasEventListener("stagemousedown")){
stage.addEventListener("stagemousedown", mouseDownFF);
}
}
 
function mouseDownF(e) {
stage.removeEventListener("stagemousedown", mouseDownFF);
clickPoint.x = e.stageX/stage.scaleX;
clickPoint.y = e.stageY/stage.scaleY;
 
angle = Math.atan2(clickPoint.y - this.Davi.y, clickPoint.x - this.Davi.x);
dir = angle >= 0 ? -1 : 1;
createjs.Ticker.addEventListener("tick", tickFF);
}
 
function tickF(e){
nextX = this.Davi.x + v * Math.cos(angle);
nextY = this.Davi.y + v * Math.sin(angle);
 
deltaY = clickPoint.y - nextY;
if (deltaY/Math.abs(deltaY) == dir) {
this.Davi.x = clickPoint.x;
this.Davi.y = clickPoint.y;
createjs.Ticker.removeEventListener("tick", tickFF);
} else {
this.Davi.x = nextX;
this.Davi.y = nextY;
}
prevPoint = clickPoint;
}

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Explorer ,
Aug 06, 2023 Aug 06, 2023

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WOW! Magnífico! Muito obrigada!

Vou estudar seu código e aprender muito com ele!

Obrigada mesmo pela ajuda! Você é sensacional!

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Community Expert ,
Aug 06, 2023 Aug 06, 2023

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you're welcome.

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