Publishing via AIR 30.0 for iOS pruduces App that can't be launched
Im trying to publish a simple app for iOS via Animate CC where I can tap the screen and different animations get played (I also tried publishing a blank file with just a blue background).
I have a developer license and set up everything from provisioning profile to certificate to iOS simulator SDK. Everything looked fine and it gave me an ok after publishing.
The app appeared on my homescreen but with a blank icon even though I created every resolution listed in the publish settings. Even worse though, the app does not start. It zooms to a black screen very shortly then just closes again. I really have no idea where to start looking for the error. The blank app had the same result.
It all works when publishing to android.
Animate is v 19.00
iPhone has iOS 12.1
Any tips would be greatly appreciated!
Greetings
Roman
