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lexih29537579
Participant
April 11, 2019
Answered

Radial wipe for animate?

  • April 11, 2019
  • 2 replies
  • 3363 views

I am trying to animate the drawing of a circle. Is there such thing as a radial wipe (as in After Effects) for Animate? If not, how can I accomplish the same outcome? I'm a beginner and don't know much yet

Thanks!

    This topic has been closed for replies.
    Correct answer n. tilcheff

    Hi mate,

    A shape tweened mask with a couple keys will do the job.

    Masks in Flash / Animate are of the 'what you see is what you get' kind, i.e. a revealing mask.

    So create a Graphic symbol which will contain your mask animation. (Mask symbol)

    It should be set to 'play once' and the first frame should be a small wedge.

    Then you shape tween one of the sides of this triangle over the desired number of frames. You will need 2-3 keys to complete the transformation.

    This Mask symbol is on its own layer and you make this layer a mask layer. The mask will reveal what is 'masked' in the masked layer(s) underneath.

    On the masked layer underneath you put the stuff that will be revealed. You can have multiple masked layers.

    So the layer stack will look like this:

    This will result in shot A transitioning into shot B with a radial wipe.

    It's even better if your shots are nested inside Graphic containers (like compositions in AE).

    Hope this helps!

    NT

    2 replies

    berzins
    Inspiring
    October 27, 2020

    Sorry, but is there somewhere in the world at least one less or more good example available of a circular-reveal-animated-shape-tween-mask already made? 
    This task seems impossible for me ...
    I do understand the principle - put a line under the mask, but how to make a correct shape tween to reveal it in a circular way - this is a mystery.

    n. tilcheff
    n. tilcheffCorrect answer
    Legend
    April 11, 2019

    Hi mate,

    A shape tweened mask with a couple keys will do the job.

    Masks in Flash / Animate are of the 'what you see is what you get' kind, i.e. a revealing mask.

    So create a Graphic symbol which will contain your mask animation. (Mask symbol)

    It should be set to 'play once' and the first frame should be a small wedge.

    Then you shape tween one of the sides of this triangle over the desired number of frames. You will need 2-3 keys to complete the transformation.

    This Mask symbol is on its own layer and you make this layer a mask layer. The mask will reveal what is 'masked' in the masked layer(s) underneath.

    On the masked layer underneath you put the stuff that will be revealed. You can have multiple masked layers.

    So the layer stack will look like this:

    This will result in shot A transitioning into shot B with a radial wipe.

    It's even better if your shots are nested inside Graphic containers (like compositions in AE).

    Hope this helps!

    NT

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation