Rotating Symbol and moving it with Tween works UNTIL the final Keyframe

Explorer ,
Mar 28, 2022 Mar 28, 2022

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So I am just trying to get his head to move. I rotate the head (with eyes, mouth and eyebrows parented to the face). I add a classic tween and it works, but then on the final keyframe, it JOLTS back to a weird position. It's as if it obeys the rotate tween, but not the moving tween so catapults it back as if that part never happened. Not sure why?? I am using Adobe Animate 22.0.5Screenshot (1132).pngScreenshot (1133).pngScreenshot (1134).png

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Adobe Community Professional ,
Mar 28, 2022 Mar 28, 2022

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insert a new layer

copy frame 127 of the problematic tween layer and paste it in frame 127 of the new layer.

hide the problematic layer

add a keyframe at frame 144 of the new layer

change the position only

tween the new layer

test

 

if that works, change the rotation at frame 144

test again

 

if that works delete the problematic layer.

 

p.s. you should be saving periodically with appended version number to prevent loss of your work.

 

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Explorer ,
Mar 28, 2022 Mar 28, 2022

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Thanks. I have to learn how to tween two layers. Still learning the basics. I appreciate your answer.

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Adobe Community Professional ,
Mar 28, 2022 Mar 28, 2022

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you can (and should) rotate and move in one layer.

 

creating the new layer is intended to force you to redo your tween.

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