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Hello!
I am trying to animate a kite line, and was planning on using a line (shape) and animate one of the anchor points where the kite is attached by using a shape tween.
Is there a way to ensure that the anchor point that moves follows a certain path, such as motions follow motion guides?
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Interesting approach. You might want to use an animated mask to reveal the line. Can you provide a screenshot?
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This is basically the simplest form of what I am trying to achieve: The circle is (as of now) in a guide layer, and this is the shape that the top anchor point of the line shall follow. The bottom anchor point stays put.
A shape tween from one point on the circle to another will take the anchor point in a straight line from one keyframe to the other, whereas I want it to follow the circle path.
Maybe I am approaching this wrong. I am not that familiar with the bone tool, maybe this will help? Or maybe there is a way to solve this animation by HTML code?