Hi.
I wanted to ask, if there is any easy way to make my code
stop executing until I set up a flag.
A basic example of what I want to is:
// .... code 1 ....
flag=1;
while(flag == 1) {
Sleep(500);
}
// .... code 2 ....
The "code 2" need to start executing if "flag" is set to 0
with some interval, or listener.
Still, if I use just:
while (flag==1);
I will consume all CPU power without any reason.
Is there any Flash function that will prevent code execution
of current script from a predefined time (i.e. 500msec) without
consuming CPU usage?
If not, is there any other way?
I could use setInterval() but then the "code 2" should be
written in the Interval function, and I don't want that because it
will mess up all my codes!
Thanks.