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May 8, 2013
Answered

Sprite Sheet?

  • May 8, 2013
  • 1 reply
  • 5018 views

Decided to try using CS6's Sprite sheet exprter and hoping I am missing something - basically I have an animation of a baseball coming to home plate. The ball is a movie clip that is composed of 11 frames, so that the ball rotates as it moves. However when I export to sprite sheet only the movement of the clip is exported, and not the sub-animation contained in the clip - the rotation. Is this just a FOL and the sprite sheet exporter simply doesn't work? That's what I'm thinking... So anyone know of a sprite sheet export that does work properly? Anyone tried Spriter? I know it's standalone, but it looks promising.

Thanks

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Correct answer kglad

you'll need a spritesheet for your rotating baseball and a spritesheet for the ball moving across home plate. 

or, use a graphic (not movieclip) of the rotating baseball.

1 reply

kglad
Community Expert
kgladCommunity ExpertCorrect answer
Community Expert
May 9, 2013

you'll need a spritesheet for your rotating baseball and a spritesheet for the ball moving across home plate. 

or, use a graphic (not movieclip) of the rotating baseball.

May 9, 2013

Not sure what you mean about needing two sprite sheets - you can't combine sprite sheets - at least not in the engine I'm using (Impact). I've found one tool called SWFSheet that pretty much does what I need, but it has some flaws so was looking for something better. I'd like for Flash's sprite sheet export to just work properly... but that's probably not going to happen anytime soon.

kglad
Community Expert
Community Expert
May 24, 2013

Thanks again for the leads. Have been looking and will need to look a lot more.

I am not familiar yet with packages/classes to the point where I can initiate them in my current process, but perhaps next revision. I'm trying to put together a children's picturebook app, in some of the areas I use bitmaps(png) to depict fancy text items. At the moment I use individual png's to do each items but m looking to use spritesheets.

Last book there were about 25 MB of images, half being page (30 pages) backround jpgs (set for Smoothing and PNG-lossless) as they get scaled depending on the device.

Perhaps at the moment it will be too much work to change everything so the question: Would there be much advantage in changing to spritesheets or is a picturebook a bit heavy to be of much advantage.


no.

there's no decreased file size by using spritesheets.  the main advantage of spritesheets is in rendering speed (and, that's often gained by increasing swf file size).

to decrease swf file size you should consider loading your bitmaps instead of importing them into your library.  that would significantly decrease your swf file size by removing all the bitmaps from your swf.