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To sum it up, whenever I tried exporting the sprite sheets from Adobe Animate, when I zoom in, I see how horrendous the sprites look due to how pixelated they are. Anyone know a way to fix this?
There are several driving factors on your output quality. And it's difficult to assess given the way you've described the problem. But some of the possible issues:
-What are your symbols comprised of? Are they shapes or bitmap sources?
-What are the size of your symbols?
If you are seeing things pixelated, it generally represents upscaling has occurred.
If you really want an answer, you probably need to show just what your sprite sheet looks like.
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All sprites look pixelated when zoomed in on. What else were you expecting?
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Once again, my wording fails me. I'm sorry, but I can't explain anything very well.
What I meant by that was, is there a way to keep the sprites looking smooth and rounded (Like the one in this tutorial: Export animations for mobile apps | )​ when converted into a sprite sheet.
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It's nearly impossible for us to tell what your problem is without seeing it.
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There are several driving factors on your output quality. And it's difficult to assess given the way you've described the problem. But some of the possible issues:
-What are your symbols comprised of? Are they shapes or bitmap sources?
-What are the size of your symbols?
If you are seeing things pixelated, it generally represents upscaling has occurred.
If you really want an answer, you probably need to show just what your sprite sheet looks like.
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