Stop and play all sounds
I know that there are several threads, but none was helpful for my question.
Since it is a very simple task, I am surprised about it:
In many Animate/Canvas animations sound is used. And in all of them it is a good practice to offer a button to the users to stop the sound.
createjs.Sound.stop(); does a good job only for the first sound playing. If there are more sounds set on keyframes of the timeline later, they will play. It means that the code only stops the currently playing sound.
How to manage to stop (play) all sounds of the animation???
Thanks in advance for help.
