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This question was posted in response to the following article: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/fl/transitions/Tween.html
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Your Tween_class[2].as examples should include examples of how to use/handle TweenEvents, which would probably also necessitate using myTween.start(), myTween.stop(), etc. Thus, this example would also show how to exercise even more granular code-control over dynamically generated Tweens. Here's the tutorial I consulted to see how to use TweenEvent.motionFinish: http://active.tutsplus.com/tutorials/actionscript/an-introduction-to-tweening-with-actionscript-3-0/; Step 16 provided the how-to example I was looking for.
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