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How to use bone tool for graphic symbols that contain layers within it? For example, when we apply bone tool for the lip of a character (i.e lip symbol that contains lip sync poses within it ). when the character move from one position to another. then the layers which is inside the symbol is not moving along with the character. It remains in the character's initial position. Can anyone know how to solve this type of problem?
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I understand it but if you have many poses in bone tool and want to make the lip sync along with the poses? Because it returs to beginning and doesnt work
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This bone tool has little or no utility, I have never been able to implement it in the production pipeline of projects.
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I with mark you have to nest parts into graphic symbols.
try this tutorial on lip sync: https://www.youtube.com/watch?v=dX7cke0aMQs