Using layer depth (Z depth) within a nested symbol
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Hi Guy's
is it possible to Use layer depth within a nested symbol? I have a character i've created with each limb on a seperate layer, once the the character is complete I like to nest all the layers into a single graphic symbol,
kind of like having a master/global symble that I can move, rotate or scale on the canvas and then double click on it and animate everything within the symbol as I see fit, the only problem is that adobe animate removes/prevents using layer depth as you're no longer on the main timeline,
Please any kind of input would me appreciated
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you're trying to add a camera to a movieclip timeline?
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Currently it's not possible. Layer depth is only usable on the main timeline.

