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Hi
I have got a strange problem, when i am drawing some symetric shape like a circle and make movement (for example rotating ring nested in MC) and publish animation there is a some kind of deformation of the shape , circle is "broken" external area of it is little bit "creased" and it look awfull Any idea ?
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are you using a shape tween?
if so, are you using shape hints?
if yes and yes, post link to an embedding html that shows the issue.
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Here You go, a sample of problem higher green ring is rotating without any visible deformations (imported shape from Ai) , lower red ring drawed in Animate with visible graphical glitches
EDIT: no i am just using circle tool to to draw the object it is nothing more than empty cirlce, no any animations of shape etc.
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you misunderstood. i don't want to download your files. i wanted to see the problem by checking your published file in my web browser.
with the additional info that you're not animating, are your drawing with a tablet or with a mouse?
also, if you're not animating, what do you mean by, "..make movement (for example rotating ring nested in MC)"?
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I'm going to make a wild guess that he's describing the subtle jitter when you rotate circles in Flash/Animate because they're not actually perfectly circular. Only way I'm aware of to 100% avoid that is to put the rotating animation behind a static circular mask.
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I'll take a different guess. To a keen eye the default stage quality of 'medium' can leave very noticeable antialiasing imperfections. Doing this:
stage.quality = "best";
will improve rotation of shapes a lot.
Let's hope it's not Canvas.
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