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christineavatar
Legend
October 1, 2019
Question

Why does the volume get louder when I go from Audition to Animate

  • October 1, 2019
  • 6 replies
  • 2550 views

I have been driving the Audition people crazy thinking that the problem was with them. Now I an certain that the issue is with Animate. I recored spoken words in small batches - just a few words at a time - and them place them into Animate exactly where they belong. But the volume is several points above what I need or want. How to I get it to just playback my recording without any adjustments?

    This topic has been closed for replies.

    6 replies

    Colin Holgate
    Inspiring
    October 23, 2019

    I looked at your example files, and the WAVs are 48 kHz, 32 bit. Animate likes 44.1 kHz, 16 bit. It used to be that importing 24 or 32 bit sounds would either fail completely, or would be heavily distorted. That would happen if the top 16 bits or bottom 16 bits were used from the sound file. Things seem to be improved now, but instead doing a smart amplification of the sound to cope with changing it from 24 or 32 bit to 16 bit, it's doing something simpler that ends up scaling the volume somewhat.

     

    Doesn't matter though, because you shoud be giving Animate 44.1 kHz 16 bit. If you export your sounds from Audition with those settings, they import and behave at the same volume they are in Audition.

    n. tilcheff
    Legend
    October 23, 2019

    It's quite fascinating to see such a stubborn and entitled user, ignoring all the good advice they got over such a long period of time.

     

    Then sending files privately in a public forum, instead of sharing via a file hosting service.

     

    This behaviour should really be reprimanded.

     

    Here is what I wrote 20 days ago in this same topic:

     

    At the end it finally becomes clear that the OP did not follow any of the given advice, and all imported audio was with unsupported bit depth and frequency.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Colin Holgate
    Inspiring
    October 23, 2019

    On the file sharing question, he did share them via dropbox to me. I got the files that way and only found out about the links here later.

    Community Expert
    October 6, 2019

    Make sure you check Audio settings in publish settings.

    christineavatar
    Legend
    October 22, 2019

    I have checked all audio settings and there doesn't seem to be a problem there. I am at my wits end. When I set up to import the sounds but they are still outside the program the sound is correct. I bring it in and the sound explodes. I have done this one hundred times and not had this problem. Would someone be interested in going to DropBox and checking out what is happening?

    Colin Holgate
    Inspiring
    October 23, 2019

    I would be interested. Can your files include the source sound file as well  as your FLA before and after the sound is imprted?

    n. tilcheff
    Legend
    October 5, 2019

    Check your audio properties and adjust if necessary.

    Animate works best with 16-bit 44100 Hz PCM WAV.

    If your audio has different specs this can be a reason for unusual behaviour.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    christineavatar
    Legend
    October 2, 2019

    Okay - I've taken two pictures, one of the sound in Audition here:

    And one of Animate sound:

    You can LOOK at them and know that the one is Animate it much louder - that is my problem!

    _keyframer
    Community Expert
    Community Expert
    October 4, 2019

    I've been importing sounds/music into Flash/Aninate for 20 years and have never seen this first hand or heard anyone mention it on any forum. Bizarre. What are the specs on the audio? WAV?

    Animator and content creator for Animate CC
    christineavatar
    Legend
    October 4, 2019

    Yes they are all .wav. There is nothing special about the recordings. I did them in Audition. I just re-recorded them today and left the sound quiet so that when I brought them into Animate they would be closer to what I needed but to no avail. The sound is still screaming. There is no explanation that I can see.

    Colin Holgate
    Inspiring
    October 1, 2019

    One thing to check is the publishing settings. By default sound is converted from stereo to mono, and that could have the effect of making the sound be louder. Try setting that to stereo, or just import mono audio.

    n. tilcheff
    Legend
    October 2, 2019

    @Colin

     

    This is the user's topic in the Audition forum. 

    https://community.adobe.com/t5/Audition/How-do-I-get-the-volume-of-a-recording-to-be-similar-to-the/m-p/10639659

     

    They have ignored the good questions and advice given to them there to come and post the same question here.

    From both topics, I'd say, it is clear that they mean the sound volume within Animate when hitting Play or Enter.

     

    It is also clear that they lack any understanding what they are doing or talking about.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Colin Holgate
    Inspiring
    October 2, 2019
    Thanks for the tip, though what I said may still be of use. Animate's mixer may not be perfect, and combining left and right channels into one could give something that sounded louder.
    n. tilcheff
    Legend
    October 1, 2019

    Hi mate,

     

    Learn about digital audio, normalization, compression, your OS sound mixer (which can have different volume settings per application), Decibel (dB) and so on, and you will realise that your question is meaningless.

     

    Animate does not amplify or alter audio clips imported in it, unless you change (decrease) the volume using the Effect / Envelope tool.

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation