Adobe Animate CC Canvas (CreateJS) vector graphics becomes blurry on scale up
So I am new to this next-gen Flash application they call "Adobe Animate CC" and I am trying to create an interactive map scene... very basic. If you click on the USA it should zoom in. Click again it should zoom out. The issue I am having is that even though my map was imported from an SVG file -- and from what I can tell when residing in the "Adobe Animate CC" workspace it retains its vector data -- when I apply the scale tween using CreateJS the edges of the graphic become very pixelated. Here's the code I am using:
var _this = this; _this.stop();
_this.america.addEventListener("click", zoomMap);
function zoomMap(event) { createjs.Tween.get(exportRoot.world1).to({scaleX: 10, scaleY: 10, x: 4000, y: 1000}, 1000); }
And here are some images of the pixelated result:


Even more disconcerting is that that blue-green circle is a native circle object inside a symbol. Not an svg. I would expect that at least that would stay crisp under transformation.
Is this unavoidable? Is the application caching bitmap versions of my vector files on export? Can I stop this? Can I force a re-render of the vector file during and after my tween? Is there any way around this? Does this application even really support vector graphics?
Thanks.
