Html5 & WebGl
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Ok I have noticed alot of animations going on web sites and I looked at the html5 canvas and webgL..
html5 canvas when shrinking the browser flickers white the whole time your resizing.
Webgl does not flicker but it will not allow me to create glint mask effects like this http://grafiksanatlar.org/animate-a-light-shine-effect-in-adobe-animate-cc-grafiksanatlar-org/
also I remember in flash days you could stop a scene and movie clips would still play but in web gl it seems if you add stop to the last key frame it stops all animations.
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Hi DigitalKai
The "out of the box" responsive scaling from animate is not that great.
Its a bit more work, but with google as your sidekick create your own.
http://codetheory.in/scaling-your-html5-canvas-to-fit-different-viewports-or-resolutions/
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DigitalKai wrote
Ok I have noticed alot of animations going on web sites and I looked at the html5 canvas and webgL..
html5 canvas when shrinking the browser flickers white the whole time your resizing.
The flickering issue on browser resizing for HTML5 canvas output is fixed in the latest release of Animate.
DigitalKai wrote
Webgl does not flicker but it will not allow me to create glint mask effects like this http://grafiksanatlar.org/animate-a-light-shine-effect-in-adobe-animate-cc-grafiksanatlar- org/
WebGL output from Animate does not support Masking. So the effect shown in your link may not be possible in a WebGL project.
DigitalKai wrote
also I remember in flash days you could stop a scene and movie clips would still play but in web gl it seems if you add stop to the last key frame it stops all animations.
This should work the same way on all the doctypes. What script are you using?

