Load an external JS in Canvas html5
Copy link to clipboard
Copied
Hello Community,
i am stucked with this problem:
i have a movieclip and i have 2 JS (working) :
i would like to load inside my movieclip my 2 JS.
Something like this
If ( condition) load JS1 (if needed unload JS2)
else load JS2 (if needed unload JS1)
this was very easy with AS3 but i can not find the right way to do with html5.
Thanks a lot
Copy link to clipboard
Copied
Copy link to clipboard
Copied
Hello Clay,
actually your link do exactly what i was thinking i need, but maybe i miss up something.
From this link i can load the JS but nothing happen.
What i am tryng to do is somethink like that :
I created 2 Canvas html5 with Animate (so the results comes html + JS obsliy)
So what i want is that in a 3rd Canvas i can load (and unload) the 2 movies that i created.
Maybe you can help me to solve this problem.
Should i load the HTML instead the script? or i missing somthing to make the script "running".
Thanks a lot for your kind help
Copy link to clipboard
Copied
Now you're asking something completely different. No, you can't load Canvas documents into each other like you can with SWFs.
Copy link to clipboard
Copied
Yes thanks you are right! i was a litle bit confused because i am trying to convert something that I did in AS3 in a canvas h5ml5...
thanks for your answer

