This is one of my highest hopes for Lightroom
First, to get this out of the way:
- U-points are great when they work: but they don't always work, and they have their limitations... - they are not a panacea...
It is my hope that Adobe will tackle the same problem that U-points solve, only do a better job than Nik did, and preferably open the technology for use in both Lightroom and Photoshop proper so it can be used with third party plugins too.
I have a vision for this that could go on for pages, but I'll refrain, and just iterate the purpose.
Often when I look at a photo I think:
Gee: If I could just alter the color of ... in this one region, without altering ... it would be perfect. PS - This is just one of many possible examples.
Put another way:
How to specify the target for various adjustments, without having to explicitly paint the mask.
One of the genius features of the U-points is the "anti-point". Its an intelligent, adaptive technology. You say:
Get stuff like this (by dropping a control point down on stuff you want to adjust)
But not stuff like this (by dropping an anti-control point down on stuff you dont).
This can be iterative, and the final result is (in a best case scenario), exactly what you want targeted is selected for adjustment - with perfectly integrated transitions into the stuff excluded (no seems, no halos, ...)
This is very exciting when it works well, and can sometimes select targets in seconds that could otherwise take several minutes or hours.
Again, I'll spare you a laundry list of shortcomings, and hope it suffices to say:
Adobe can do better, and I hope they will.
I mean, Nik has made a small fortune selling high-priced plugins that bring in double what they would if they didn't support U-point masking.
This is very key technology, and I hope Adobe seizes the day...
PS - Adobe is part way there already. I mean, Lightroom has edge masking technology for the sharpener which in general works very well (I have my personal issues with it, but overall...), and auto-masking technology for the brush, which although convenient, is not seamless, and so is mostly relegated to quick edits, but is not used so much when top quality is desired.
Summary:
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Auto-masking, especially if the auto-masking can be user-controlled, bounded, and adjusted manually..., can be a key technology, due to being extremely useful.
Finally:
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All develop adjustments would need to be local / mask-able to take full advantage...
Rob