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This is the situation. I start playing the project. The audio for the slide commences. Then hitting the Rewind button, the project navigates back to the first slide. However, the audio does not rewind. The audio starts playing where it left off.
Does anyone know a cure for this? (The audio works fine with the Play/Pause button; the problem only happens with Rewind.)
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Was your audio added slide by slide or as one large single file with slides timed to change at markers?
If the latter, break your audio up into separate clips, one for each slide, and make sure there is at least a small gap (one tenth of a second is enough) between the beginning and end of the slide so that the audio clip does not touch the ends of the slide timeline.
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The audio is Slide Audio. One audio clip per slide. I have at 1/10th of a second or more at the beginning and end of the slides.
This appears to be a problem in HTML5, but does not occur in SWF.
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Didn't try it out, but is my workaround on slides where the Interaction widgets pause the audio. Since you talk about HTML5 export, it is not possible to use Object audio, but I think the new commands Play audio and Stop triggered audio will do well:
Lilybiri
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