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Edit 'Rewind' button functionality in Playbar

New Here ,
Aug 17, 2015 Aug 17, 2015

Hi everyone,

I'm new to the forums and fairly new to Captivate so any advice would be appreciated.

I've been scouring on here for a little while looking for an answer but apologies in advance if I am duplicating an existing discussion.

I am developing my first Captivate project in Captivate 8.0. So far, so good. I have some nice graphics (I am a bit of a Photoshop whizz, hence why I have been asked, from our team, to work on this) but my first issue has just cropped up.

I am trying to tweak the standard Playbar controls. I have managed to duplicate an existing fla for cpPlaybar and export a new swf file from this and import said swf into Captivate so I can select it as my projects Playbar. What I am now trying to do is amend the 'rewind' button to not re-start the entire project but re-start the current slide. I cant for the life of me work out how to do this.

I have managed to create a new button that jumps to frame 1 within Captivate but it obviously sits in a different place to the Playbar menu and doesn't fit with my OCD.

Does anyone have any advice on what I would need to do within Flash to amend the actions on the rewind button to jump back to frame 1 of the current slide?

Thanks in advance.

731
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LEGEND ,
Aug 17, 2015 Aug 17, 2015

Personally I would add a custom shape button which is possible on the

master slide. The advanced (or shared).action to be triggered is:

Expression cpCmndGotoSlide = cpInfoCurrentSlide -1

I have to tell that I almost never use a default playbar, but create my

proper navigation and control buttons. Default playbar is confusing in a

non-linear project, can cause problems in quizzes and user can scrub

quickly ti finish project.

On Aug 17, 2015 8:46 AM, "danrowson-so-media" <forums_noreply@adobe.com>

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New Here ,
Aug 17, 2015 Aug 17, 2015

Thanks Lilybiri,

I'm starting to think that building a bespoke Playbar within Captivate might work better; but I couldn't seem to get a single button that would toggle the TOC to open AND close. Although I did find a widget I have downloaded but yet to test.

Am I right in thinking the line of code you offer is to be used within Captivate when creating a Smartshape button or will this work in Flash Action script?

ALSO, one other error I am struggling with is getting my tooltip to work on a rollover image. It seems I can either have a roll over image or a roll over caption. Not both.

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LEGEND ,
Aug 17, 2015 Aug 17, 2015

Open/Close TOC is only possible for TOC in overlay, with this simple action:

Toggle cpCmndShowTOC.

I suggest you go to my blog and search for my table with system variables.

Sorry, I am on the road, cannot offer you the specific link.

Http://blog.lilybiri.com

On Aug 17, 2015 9:03 AM, "danrowson-so-media" <forums_noreply@adobe.com>

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New Here ,
Aug 17, 2015 Aug 17, 2015

Thanks Lilybiri.

For anyone else reading this thread, the particular page in the blog of use to me was this one:

Toggle Shape buttons - Captivate 6 - Captivate blog

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LEGEND ,
Aug 17, 2015 Aug 17, 2015

I was really referring to a later blog post about System variables in Captivate.

For your rollover question, you could use a rollover slidelet.

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New Here ,
Aug 17, 2015 Aug 17, 2015

Thanks Lily. In truth your whole blog helped.

Currently plodding through the Play/Pause button. For some reason my current buttons (in my bespoke smartshape menu - as per your first suggestion) will only run the pause action once on a slide. So if you click Pause and then Play you cant Pause again.

Any ideas?

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LEGEND ,
Aug 17, 2015 Aug 17, 2015
LATEST

‌it is a pretty old post. Do you have infinite attempts and no pausing point?

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