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Hide Next Button in Drag and Drop

New Here ,
Apr 02, 2018 Apr 02, 2018

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Hi! I'm trying to do an advanced action to hide/show my NEXT button. 

The objective is that once the Drop Sources are clicked and dragged to the Drop target, the Next button shows. Otherwise, it will stay hidden. I've done several advanced actions but nothing seems to work. 

For this D&D, there's no right or wrong answer. I'm also not using the submit button so I just set it aside. Drag and drop is simply used to show information. I used the Object Actions in the Drop target so the needed info will be displayed once a drop source is dragged to it. I've tried assigning a value to the Drag sources and used this similar workflow: https://www.youtube.com/watch?v=IGzzil5O6hY&t=22s, but nothing works. 

Hope someone could help. 

Thanks.   

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correct answers 1 Correct answer

Community Expert , Apr 03, 2018 Apr 03, 2018

Setup was for the D&D, didn't explain well. Count can be defined in the Object Actions dialog box. You have only 1 target. My easy solution with the counter will not work since  you allow replacement of the drag sources. Moreover, you cannot use the default Reset button or the functionality will be broken as well.

To show the next button, you have to create a user variable for each of the drag sources, with a default value of 0. The Ojbect actions will be more complicated as well. I hope you used

...

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Community Expert ,
Apr 03, 2018 Apr 03, 2018

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If you do not define a correct answer, you cannot use the Success/Failure events. That would have been the easiest way as I demonstrated in a webinar about shared actions:

Drag&Drop Actions - Captivate blog  explains the object shared/advanced actions

Shared Actions

Is it possible to see the set up? Do you restrict the count for the drag objects that can be droppped on the target(s)? Do you allow replacement of drag sources?

My first idea is that you will have to use the object actions to increment a counter, and at the same time check the value of that counter. When the counter reaches the maximum, show the Next button. Something like this:

ObjectActi.png

I had only 3 drag sources in this quickly assembled D&D and two targets. I limited the count to 2 for one target, and to 1 for the other.

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New Here ,
Apr 03, 2018 Apr 03, 2018

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Hi!

Is it possible to see the set up? Yes. See image below. The next and reset buttons are positioned on the lower right corner. The Next button should only show once all 5 drag sources are clicked/dropped.

Screen Shot 2018-04-03 at 4.34.55 PM.png

Do you restrict the count for the drag objects that can be droppped on the target(s)? No. Infinite attempts. Learner can look at the information numerous times.

Do you allow replacement of drag sources? Yes. Drag source is replaced once a different one is dropped.

I'll read the blog again. I think I've encountered this earlier when I was doing my research. Thank you! I hope that you could also give me additional tips.

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Community Expert ,
Apr 03, 2018 Apr 03, 2018

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Setup was for the D&D, didn't explain well. Count can be defined in the Object Actions dialog box. You have only 1 target. My easy solution with the counter will not work since  you allow replacement of the drag sources. Moreover, you cannot use the default Reset button or the functionality will be broken as well.

To show the next button, you have to create a user variable for each of the drag sources, with a default value of 0. The Ojbect actions will be more complicated as well. I hope you used states for the feedback text? Each action will need two decisions

First decision 'Always'

    Assign v_one with 1

    Change state of Feedback to....

Second decision 'Checker'

    IF v_one is equal to 1  AND

          v_two is equal to 1  AND

          v_three is equal to 1  AND

          v_four is equal to 1  AND

          v_five is equal to 1

    Show Next button

Duplicate this action 4 times. In each duplicate change the var and the state in the first decision.


You'll need an On Enter action as well, to reset all variables to 0 and hides the Next Button if you need Reset button. Then create a short (0,1sec) dummy slide before the D&D slide, and a custom Reset button with command 'Go to Previous Slide'.

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New Here ,
Apr 10, 2018 Apr 10, 2018

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This worked! The reset button is not needed, so I did not create an On Enter action anymore.

Thank you for sharing your knowledge and expertise.

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Community Expert ,
Apr 11, 2018 Apr 11, 2018

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You're welcome!

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