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How to make sure everything is preloaded before starting the game?

New Here ,
Apr 28, 2021 Apr 28, 2021

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Hi, I have recently been trying to make a VR 360 role-playing game with Captivate, I have already set the preloader to 100 percents, but while playing the slides, it still keeps on loading and freezing in between slides. 

Is there a way to make sure everything including normal pictures, 360 pictures and sound are all preloaded before starting slides?   It's going to seriously damage the whole experience when there are freezes and loading in between slides.

Any help and suggestions are really appreciated. 

Thanks!

 

 

 

 

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Audio and video , Virtual reality

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correct answers 1 Correct answer

Community Expert , Apr 28, 2021 Apr 28, 2021

Some bad news: preloader is only functional for SWF, not for HTML5 output.

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Community Expert ,
Apr 28, 2021 Apr 28, 2021

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Some bad news: preloader is only functional for SWF, not for HTML5 output.

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New Here ,
Apr 28, 2021 Apr 28, 2021

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Thanks for the quick answer, that's really a sad news, without a preloader for HTML5, it literally makes any e-learning experience intolerable, especially a gamified learning experience. Most users won't have the patience to wait for each slide to load, maybe the first two or third slides, but not every single slide that they have to wait like even for a few seconds. 

I've just figured out another way is to make a smoother interactive video game with Captivate, with different bookmark points and triggering to make the whole experience replying on one predefined and edited video streaming on Vimeo. 

 

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