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Is there a quick way to delete unused icons/images in the assets file?

New Here ,
Aug 17, 2017 Aug 17, 2017

After publishing a project, there are unused images and icons in the assets file. Is there any way to delete them before publishing? my files need to be lean and mean and not include extra images that are not used in my actual tutorials. Is there a setting for discarding unused assets upon publishing a project?

Thanks a million to anyone who has a solution besides figuring out which is not used and deleting them manually after the fact

 

L

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Community Expert ,
Aug 17, 2017 Aug 17, 2017

What do you mean by 'assets file'? Normally when publishing only the used assets will be included. If you talk about unused items in the Library, they don't matter for the output. It is easy to select the unused items in the Library: right-click and choose Select unused items. To delete, use the trash can in the Library or the Delete button.

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New Here ,
Aug 17, 2017 Aug 17, 2017

Screenshot_20170817-134730 tutorial imagesThese two images are the files I'm concerned about. Mostly because I have the tutorials set to download, and the images end up in the tablet's image gallery. I would like to delete as many as possible. Are all of the images that export with the published files used or are some just default, not used, and therefore how do I delete them.

Thanks

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Community Expert ,
Aug 17, 2017 Aug 17, 2017

Those are the standard HTML5 assets from the installation folder?

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New Here ,
Aug 17, 2017 Aug 17, 2017

yes. I don't see all of them when I go through my tutorial, so I'm wondering how to easily distinguish which ones are not needed so I can delete them.

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Community Expert ,
Aug 17, 2017 Aug 17, 2017

Personally I would never delete them, they are essential for the output. Moreover those are very small files, if you have one audio clip in your course, it will have a much bigger size than all those icons together. I published a tutorial yesterday which had 3 slides, output 7MB, the icons are 700KB. No audio, no video, no images, only text and shapes. I think you could save a lot more on file size with other approaches than trying to find out how to save some KB by deleting unused icons. Maybe you have very small output files? In that case I would understand the question. Do you create image in exact the size you need them, use shared actions whenever possible, reuse variables, use audio settings to compress the file as much as possible?

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New Here ,
Aug 17, 2017 Aug 17, 2017

File size is not really the issue. I love how the new captivate puts the rest of the images in a json file, that makes my output much smaller than it would have been. My issue is only in that the way we send out the tutorials to our customer's tablets, the asset images are ending up in the tablet's image gallery. I think that some users are going to see all of those images and delete them. I was just trying to minimize their potential annoyance of random images in their tablet's image gallery.

Thank you for your time answering my questions. I really appreciate it.

L

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Community Expert ,
Aug 17, 2017 Aug 17, 2017

Do you not display the course from a webserver or a LMS?  How do you proceed?

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New Here ,
Aug 17, 2017 Aug 17, 2017

no LMS. tracking user completion is not a goal at this juncture. They direct download for offline usage as useful tool only. We do host on webserver for online viewing too.

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Community Expert ,
Aug 17, 2017 Aug 17, 2017
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Now I understand your problems, but that is not to be recommended at all because for HTML5 output to play with all the functionality you need to use a webserver. Almost none of the examples on my blog will play when viewed locally. Have you never thought about creating an app for offline viewing (with Phonegap) Or use the offline player by Moodle.

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