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Pause button in interactions

Contributor ,
Oct 02, 2013 Oct 02, 2013

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I am trying to imlement some interactions (word search and memory game) and I'm wondering how to control the time so that the slide doesn't continue until the user submits their answers...

right now the slide is 3 seconds and after 3 second it goes to the next slide...

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correct answers 1 Correct answer

Mentor , Oct 22, 2013 Oct 22, 2013

I had filed a bug report yesterday. Got a reply just now from Adobe that Memory Game works only in SWF.

Sreekanth

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Community Expert ,
Oct 02, 2013 Oct 02, 2013

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Add interactive objects such as buttons or click boxes to the timeline.  These will pause the timeline until the user clicks.

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Community Expert ,
Oct 03, 2013 Oct 03, 2013

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Since you are talking about Memory game, I know that you use Captivate 7. Please, it will help if you mention the version you were using.


Why is it important? This is a good example: in Captivate 6 each interaction was pausing the slide at the first frame. A lot of users were complaining about that, for several reasons. I had hoped that you would be able to time the pausing point in CP7, but the change was more drastically: the interactions now mostly do not pause any more. There are some exceptions (like Timer, Hourglass), but for most interactions (which is the case for the interactive game interactions) you'll have to insert an interactive object as Rod points out. I created a list with interactions, tips and tricks and will present it at DevLearn in a couple of weeks.

Lilybiri

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Contributor ,
Oct 17, 2013 Oct 17, 2013

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Captivate 7

I am still unable to get the memory game to display correctly...here is a screen shot of my timeline, now all it shows is the interactive object and no memory game 😕

Screen Shot 2013-10-17 at 5.18.39 PM.png

Screen Shot 2013-10-17 at 5.19.08 PM.png

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Community Expert ,
Oct 17, 2013 Oct 17, 2013

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Put the interaction on top of the stack in the timeline.

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Contributor ,
Oct 17, 2013 Oct 17, 2013

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Did that and now it displays but only when I publish as a .swf

Can I not output this activity in html5?  The end goal is to insert it into an indesign document as an overlay to be used in DPS

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Engaged ,
Oct 17, 2013 Oct 17, 2013

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I hope some day that list makes it to the masses!

(Lily, I just saw your message and replied. )

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Community Expert ,
Oct 17, 2013 Oct 17, 2013

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Why? This list should have been in the Help IMO

And interactions are still updated all the time... maybe one day I'll have to sell all the lists I created

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Contributor ,
Oct 20, 2013 Oct 20, 2013

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Is memory game functional when output as html 5?  No matter where I place the interaction all I get is the finish button i created...

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Community Expert ,
Oct 20, 2013 Oct 20, 2013

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Make sure you're testing your HTML5 content from a web server and not just locally from a hard drive or LAN.

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Contributor ,
Oct 21, 2013 Oct 21, 2013

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Here is the link to the published and uploaded on the web...

http://hoopsenglish.com/tables/memory/index.html

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Mentor ,
Oct 21, 2013 Oct 21, 2013

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I just tested this on Scorm Cloud and found the same issue. I guess Adobe just forgot to report it on HTML5 tracker's unsupported objects list.

Sreekanth

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Mentor ,
Oct 22, 2013 Oct 22, 2013

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I had filed a bug report yesterday. Got a reply just now from Adobe that Memory Game works only in SWF.

Sreekanth

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