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Hello
Does anyone know why you have to press this button several tomes to get ahead? Its the button for the quiz funktion. After several clicks it continues. The function of the button is otherwise ok, but i would to keep pishing only once times to go ahead. Is that possible?
Here is a video:
Thank you
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What you are showing here could just be server latency.
Is this content being served from an LMS?
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No, its on my desktop for testing, not on a server.
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Can you share the captivate timeline of this button
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There is nothing in the timeline about this button.
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The entire slide timeline is only three seconds in length. So the issue cannot be that clicking the button is initiating playback of a longish timeline after the button pause point.
In fact you can see from this latest screenshot that the pause point of the slide is pushed right over to the end of the three second timeline duration. (Normally it would be in the middle at the 1.5 second point.)
I would suggest that you upload this module to a web server or LMS and test it from there. The issue may be due to something on your local system. If it behaves the same way from a server, your project may be corrupted in some way and you could try copying all slides over to a new project shell to see if that improves matters.
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It looks like you have custom feedback messages, not using those normally coming with a quiz slide. What else did you change in the normal design of the two-step Submit process?
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Is the action on the button to continue, or next slide or jump to slide?
If it is continue, it might be that the timeline is stopped mid slide, and by clicking the button, you are starting the timeline and you are seeing the rest of the slide play.
To say it another way:
If the slide is 10 seconds long, and the pause point is at 5 seconds, and your button's action is "Continue." Then you have to wait 5 seconds for the current slide to finish playing before moving to the next slide.
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Ok please try this one below and hope this will help.
Reduce all the elements of the object to the below 1 sec in the timeline by dragging all objects individually.
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