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Smart replays simplify the way you view and edit replays in the timeline. Replays triggered during recording in new scenes now appear as trigger bars, instead of multiple take bars, for a simpler, more compact, and easier-to-modify timeline.
Using smart replays
Note: Smart replays change the way existing trigger takes with replays process animation. For this reason, existing scenes will not automatically have Smart Replays enabled in the Properties panel. New scenes will have Smart Replays enabled by default.
Troubleshooting
Known issues and limitations
Smart replays is an enhancement to the existing replays feature, and is still in development.
There are no known issues at this time. If you encounter unexpected results, please file a bug by posting it in the #animal-house channel.
What we want to know
We want to hear about your experience with Smart replays:
Thank you! We’re looking forward to your feedback.
(Use this Beta forum thread to discuss Smart replays and share your feedback with the Character Animator team and other Beta users. If you encounter a bug, let us know by posting a reply here or choosing Report a bug from the Provide feedback icon in the top-right corner of the app.)
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It would be helpful is we could grab either end of the replay and either compress the time or prolong the furation of the replay. The next step would allow users to use an EASE IN/OUT function as well.
Smart Replays have saved me a lot of time working on scenes, but I often find i need to re-build the replay due to timing issues, this would solve that and give all of us a much faster workflow.
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This is now fixed in the latest beta! Thanks again for reporting the issue. (build 22 or later)
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In the Creative Cloud desktop app, choose Help > Check for updates to check for the latest Beta build. We just posted build 22.0.0.31.
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I've found what I assume is a bug related to smart replays in the Beta.
When I import a .puppet file that I've created in the last few months (including puppets created in the current version of Character Animator) the replays aren't working. These same puppets and replays work fine in the release version of Character Animator.
If I open an older puppet, the replays I have created seem to work. (If you want me to send you a puppet file please shoot me and an email and I'll forward it across. Thanks!
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Yes, please do! I'll DM you.
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I was able to resolve this issue and should be fixed in the next 1 or 2 beta builds. Thank you!
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