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Hi there. Imported audio file does not play in full i.e. the last 15 seconds is missing from the audio file after import. Can you help me how to set Charecter Animator to play the audio in full? The length of the audio file should be 1:13s. Thanks in anticipation.
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what is the duration of the scene you put it in? just making sure the scene did not end cutting it off.
Also if you increase the height of the audio track it should display a waveform. Does that waveform go silent or still keep going even after audio stops?
Also i assume you did not accidentally grab the right edge of the audio clip and drag it to the left cli[ping it? Try grabbing the right edge in the take panel and drag to the right to see if it extends back out just in case.
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Hey. The duration of the scene is 1:15, but the audio goes silent before at around 1:07. With regard to the waveform it still keeps going after the audio stops. Dragging the right edge didnot help either. However, I noticed that most of the recorded activities of puppets ends around the same time as the audio. I added the audio seperately to the scene so I guess it should not be affected by previous recordings of the scene. Also, adding the audio to a new scene doesnt seem to help.
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I managed to solve the issue by changing mp3 format to wav. file