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Hi, everyone!
I made lip sync track for a puppet that had one mouth set. Then I edited the character, and added an alternative sad mouth set. Then I created a swap set from those mouthes.
As I press the designated key it switches the alt mouth on. And it works while I talk via camera. But when I play my pre-made lip sync track, it doesn't stay alt, it goes as usual. When i stop playimg, and trigger the key, mouth changes accordingly. Press play again, and it goes to default despite my pressing and holding the key.
What am I doing wrong?(
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The artwork didn't carry through, the CH Media folder is blank except for a recording .arf file - can you please File > Export > Puppet and share the .puppet file?
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Re-uploaded to the same place, and added Chloe file too
https://drive.google.com/open?id=1ErfKL1gwxq7GFsUAwKxDoxASZTmMPZsu
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I think I figured it out. Watch this: https://shared-assets.adobe.com/link/66a5de25-4bd9-4ebf-595a-d88bc6b853ce
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It worked! Thank you so much!!!
It works only when recording. This is what i didn't understand. Visemes are there, they ARE independant of actual mouths. But what moved the mouth was pre-recorded track, not set of visemes. That's why mouth didn't change during playback - it played pre-recorded take)). I'm just glad ACA is predictable again))
Dave, you saved me three days and probably my sanity) You're amazing!
Thank you)