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Eye gaze issues

New Here ,
Oct 31, 2023 Oct 31, 2023

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I set up the eyes, the eyeball layers are tagged as eye and the pupils are tagged as pupil with crown icon, added eye gaze to the eye group but the eye gaze still doesn't work. Here are some screenshots to show how I set it up

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Camera , How to , Puppet movement , Rigging

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Explorer ,
Oct 31, 2023 Oct 31, 2023

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A problem that I have run into with this is when the pupil, due to shape and/or size, takes up too much space in the eyeball. Essentially, there is not room for it to move around. Not sure if that's helpful here. It looks like everything is tagged. Are you trying to move using keyboard input?

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New Here ,
Nov 01, 2023 Nov 01, 2023

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No I was trying to move it with the eye tracking like some of the sample puppets. I remember seeing one of Okay Samurai's videos with the different types of eye rigs and it's similar to the large pupils one except instead of cutout it uses clipping mask. 

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Community Expert ,
Nov 01, 2023 Nov 01, 2023

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Which version of CH are you using? Clipping mask has not been supported.

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New Here ,
Nov 02, 2023 Nov 02, 2023

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I'm currently using 24.0, the psd file of the art had the clipping mask and when I imported it the clipping mask carried over to the puppet. 

 

Screenshot 2023-11-02 at 8.33.57 PM.png

 

I also looked at the example puppet that I think was called Sebastian but couldn't quite figure it out after that either

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