• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Hair Physics (Wind Loop)

New Here ,
Jun 12, 2022 Jun 12, 2022

Copy link to clipboard

Copied

I'm trying to simulate hair physics to my character who is sitting on the ground meditating. I have breathing on a loop, but am struggling to simulate wind up with physics staying on a loop. How do I achieve this?

TOPICS
Tips and tricks

Views

96

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Jun 12, 2022 Jun 12, 2022

Copy link to clipboard

Copied

LATEST

Generally I would have dangling parts of the hair independent, attached to head at top, put a "dangle" handle on the bottom, then add a Physics behavior and set the "wind" settings to what you want (strength must be > 0% to do anything)

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines