Will there be hand and zoom tools in the scene panel in the next version? Working with walking puppets and bigger scenes makes it very hard to adjust things later on. The scroll and drag function in After Effects works really well, perhaps you could make Character Animator use the same tools the same way?
At this time, pan/zoom functionality in the Scene panel is done by holding down the Alt/Option key and dragging (to pan) or mouse wheeling (to zoom). The modified key is used to differentiate between just clicking in the Scene panel, which would be used by the Dragger behavior.
The Alt/Option key actions also work in the Puppet panel, but there are dedicated tools there as well. I've filed a feature request for dedicated tools for the Scene panel.
Thank you! That helped
Thank you so much!!!!
The hand tool comes up on your scene when you hold down the option key on a mac, and the alt key on a PC. Then you can drag around when zoomed in.